Focused on Artificial Intelligence and software development
I am a Game Programming student with a strong interest in artificial intelligence and gameplay systems. I enjoy building interactive experiences and different systems by combining structured logic, algorithms, and creative problem-solving.
I have hands-on experience with Unity, Unreal Engine, and Python-based AI systems, and I enjoy working in collaborative development environments and being part of teams. I am eager to apply my skills and passion for game development in real-world projects and internships.
Python, Machine Learning
Built a text classification system using TF-IDF and Naive Bayes to detect spam messages.
Python, Machine Learning
A BMI calculator with an interactive live agent that provides health-related guidance based on user input.
Unity C#
A recreation of the classic QBert arcade game featuring grid-based movement, enemy AI, and score tracking.
Unity C#
A small RPG game featuring player stats, combat mechanics, inventory system, and basic AI enemies.
Unity, Mobile Development
A 2D platformer mobile game with touch controller and level progression. with multiple levels and collectible items, as well as simple enemy AI, working in a small team for a week to produce a polished and engaging experience.
Student Association at George Brown College | June 2025 – Present
(The game is still in development phase)
Shah’s Halal Food | March 2024 – Present
Campus Living Centers | August 2024 – April 2025
George Brown College - Toronto | 2024 – Present (April 2026)
Emam Reza High School – Mashhad, Iran