About Me
Cybersecurity and IT graduate from George Brown College (Advanced Diploma, 3.32 GPA) actively seeking junior IT Help Desk and SOC Analyst roles.
I have hands-on experience in technical troubleshooting, hardware/software support, and security tooling. I built a Python-based Intrusion Detection System with live Scapy packet capture and a Splunk SIEM pipeline โ not a tutorial, a working tool. I also built SOC Buddy, a playbook assistant with MITRE ATT&CK mapping for Tier 1 triage workflows.
Beyond cybersecurity, I have a strong software development background across Python, C++, C#, SQL, and JavaScript, with shipped projects ranging from ML classifiers to full game systems.
Google Cybersecurity Certificate
Splunk (Splunk Education)
TryHackMe SOC Level 1
Kaggle โ Pandas
Open to Junior Roles & Internships
No Enrollment Required
Projects
Cybersecurity & AI Projects
IP Threat Enrichment Tool
Python, VirusTotal API, AbuseIPDB, Jinja2, Pandas
Automated SOC triage tool that enriches suspicious IPs using dual threat intelligence sources and generates analyst-ready HTML reports.
- Queried VirusTotal and AbuseIPDB simultaneously to auto-classify IPs as Malicious, Suspicious, or Clean using configurable thresholds
- Generated dark-themed HTML triage reports with ISP data, abuse confidence scores, vendor flags, and recommended firewall actions
- Integrated as enrichment layer for the Python IDS project โ creating an end-to-end threat detection and triage pipeline
- Ingests IP lists from log files, CSV exports, or Splunk alert outputs
Python Intrusion Detection System with Splunk Cloud
Python, Scapy, Splunk Cloud, SPL, HEC, Git
Real-time network IDS that captures live traffic, detects cyber threats, and ships structured alerts to Splunk Cloud for SOC-style monitoring.
- Captured and analyzed live network packets using Scapy
- Detected port scans, brute force SSH attempts, and SYN flood patterns
- Engineered a log ingestion pipeline via Splunk HTTP Event Collector processing 1,875+ live events
- Built SPL dashboards visualizing alert classification and top attacker IPs
- Secured credentials via environment variables and version controlled on GitHub
SOC Playbook Assistant (Threat Response Agent)
Python, Streamlit, JSON, Regex
Security operations tool that analyzes alerts/logs and generates structured incident response playbooks for SOC analysts.
- Built a rule-based classification system for detecting threats (brute force, phishing, malware)
- Extracted key entities such as IP addresses and usernames from unstructured logs
- Implemented severity scoring and MITRE ATT&CK mapping for standardized analysis
- Designed playbook engine delivering step-by-step remediation actions
- Developed interactive Streamlit interface to simulate real SOC workflows
AI-Powered Spam Detection System
Python, Pandas, Scikit-learn, Streamlit
Machine learning system that classifies real-world messages as spam or legitimate with a live prediction interface.
- Built using Python, Pandas, and Scikit-learn
- Implemented TF-IDF vectorization and Naive Bayes classification
- Cleaned and processed datasets to improve model accuracy
- Developed Streamlit interface for real-time predictions
- Tested and optimized model performance
Intelligent BMI & Nutrition Recommendation System
Python, Streamlit, Data Analysis
Data-driven application that analyzes BMI and generates personalized nutrition recommendations.
- Built using Python and Streamlit
- Implemented BMI calculation and health classification logic
- Designed rule-based recommendation system
- Added input validation and error handling
- Created real-time interactive interface
Game Development Projects
QBert โ Arcade Game Recreation
Unity, C#
Recreation of the classic QBert arcade game with interactive mechanics and enemy behaviors.
- Implemented grid-based movement system
- Developed enemy AI and player interactions
- Added scoring and game progression logic
- Tested and debugged gameplay systems
Simple RPG Game
Unity, C#
RPG-style game featuring combat, inventory systems, and basic AI-driven enemies.
- Implemented combat mechanics and player stats system
- Built inventory and interaction systems
- Developed basic enemy AI behavior
- Debugged and tested gameplay features
Block Buster โ Mobile Puzzle Game
Unity 2D, C#, GitHub
Interactive 2D puzzle game featuring grid-based mechanics and player-driven gameplay systems.
- Designed 8x8 drag-and-drop grid system
- Implemented core gameplay mechanics and UI flow
- Developed player interaction and game logic systems
- Collaborated using GitHub and task tracking tools
Platformatory โ 2D Mobile Platformer
Unity, Mobile Development
2D platformer mobile game built with touch controls, levels, and enemy interactions.
- Implemented touch-based movement and controls
- Designed levels and collectible systems
- Developed simple enemy AI behaviors
- Collaborated in a team to deliver within one-week deadline